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A single‑bay golf simulator business launched by an ex‑corporate worker uses a membership model ($175–$325/mo) and $40/month software to run largely unattended. After opening with 5 friends, it reached 15 members and broke even in 3 months, grew to 28 members in 6 months, projects ~$100K/yr profit, and plans to expand to five locations.
Reached 28 members after 6 months; launched with 5 friends as initial customers, hit 15 members and broke even within 3 months; single bay max capacity is 40 members.
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