ArXiv

DexTwist: Dexterous Hand Retargeting for Twist Motion via Mixed Reality-based Teleoperation

Authors
Dongmyoung Lee, Chengxi Li, Dongheui Lee
Categories
cs.RO
arXiv
https://arxiv.org/abs/2605.12182v1
PDF
https://arxiv.org/pdf/2605.12182v1

Brief

DexTwist introduces a functional twist-retargeting method for MR-based teleoperation that targets contact-rich rotational manipulation where kinematic imitation fails. The system detects tripod pinches, estimates intended screw axis and twist, then performs a real-time joint-space residual optimization minimizing a virtual-object objective (turn angle, axis consistency, fingertip closure, tripod stability). Simulations and real tests demonstrate improved turning-angle tracking and reduced screw-axis drift versus a vector-based baseline.

Why it matters

DexTwist (Lee, Li, Lee; arXiv 2026-05-12) is a mixed-reality dexterous-hand retargeting framework that detects a tripod pinch, estimates the operator's intended screw axis and twist magnitude, and applies a real-time residual joint-space refinement to track turning progress while regularizing robot tripod geometry.

Key details

  • The refinement minimizes a virtual-object objective composed of turning angle, screw-axis consistency, fingertip closure, and tripod stability to mitigate embodiment-gap issues (link-length/joint-axis mismatches) that cause tangential fingertip sliding and screw-axis drift in tasks like cap opening, key turning, and bolt screwing.
  • Simulation and real-world experiments reported in the 6-page paper (5 figures, 2 tables) show DexTwist improves turning-angle tracking and screw-axis stability compared with a vector-based retargeting baseline (no numeric percentages provided in the abstract).
Cleaned source text

Abstract

Comment: 6 pages, 5 figures, 2 tables. Dongmyoung Lee and Chengxi Li contributed equally to this research